top of page
Rituals

Rituals may be performed between 6pm and 11pm. Outside of this time, it is dangerous and unstable to cast a ritual, due to the ebb and flow of ley line energy used to power rituals. Exceptions require authorisation from an Avalon official.

 

Rituals should:

  • Last 5-10 minutes 

  • Be led by a ritualist

  • Have relevance

  • Include a maximum of 6 people for ad-hoc rituals

 

Rituals are performances. Intent must be clearly stated up front, and the ritual, including its performers, should stay relevant to this target at all times. 

​

Ritualists may join as many rituals per event as they like, but may only lead one per event. Those involved in rituals do NOT need to be ritualists, but only a ritualist can lead a ritual.

​

If a ritual goes over its time slot, it risks becoming unstable and yielding unwanted results. 

​

Bigger, longer rituals, outside normal ritual periods, may be authorised with the correct warding and balance of power in place. These rituals require at least 3 ritualists and approval from an Avalon official. In such situations, one ritualist will lead using their ritual slot for the event. 

 

What can rituals be used for?

  • Divining information 

  • Setting up/breaking wards

  • Empowering/downpowering items

  • Granting a one-time use skill

  • Revealing lost things 

  • Communicating with souls not present

 

It's possible rituals may be used for other purposes. This may be found out in-game.

​

Note: If the ritual targets a specific person, the ritualist must know and use that person’s name at a relevant point during the ritual.

bottom of page